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Solar Ash devs want speedrunners to “break the f*ck out of it”

The developers behind Solar Ash want the game’s speedrun tracker to crack it completely.

Speaking in the latest issue of PLAY Magazine, Solar Ash creative director Alx Preston confessed his love for sprint and said he loves the expanding Games Done Quick showcase and how players handle sprinting. The creative director says he’s “impressed by the efforts that go into the sprint races” and that “the way the community has come together” is admirable.

“I want to see people disrupting our game, that would be so much fun,” Preston adds. “Because our character has a physicality towards it… who knows what they can do and how they might be groundbreaking.” “I’m really excited to see how they break this down again,” Preston continues.

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In his new PLAY Magazine interview, Preston also touched on how developers’ attitudes towards acceleration have changed. While Preston considers when developers are pushing players to watch extensive cutscenes, now developers are adapting to their audience’s sprinting tendencies with custom modes. “One of my favorite things about games is because the community around them seems so good and witty in so many ways,” adds Preston.

In fact, it all comes down to the way players run Hyper Light Drifter, the developer’s previous attempt before Solar Ash. Preston says that while “not deeply involved in speedrunning in general,” he is excited to watch the Hyper Light Drifter community do what they do to complete the game as quickly as possible, which adds to the developer’s excitement for the future. Ashes.

Solar Ash will be released for PC, PS4 and PS5 on October 26 this month. For another deep dive into the creative process behind the new action platformer, check out our comprehensive Solar Ash preview for more.

5. Play Issue Available now with an exclusive look at Battlefield 2042.


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Solar Ash devs want speedrunners to “break the f*ck out of it”

The developers behind Solar Ash want the game’s speedrunning audience to utterly break it. 
Speaking in the latest issue of PLAY Magazine, Solar Ash creative director Alx Preston confessed his love of speedrunning, saying that he loves the wider Games Done Quick showcase and how players tackle the act of speedrunning games. The creative director says he’s “fascinated by the efforts that go into the speed runs,” and the way the “community comes together” is admirable.
“I want to see people break the fuck out of our game, that would be really fun,” Preston adds. “Because our character has some physicality to her… who knows what they’ll be able to do and who knows that they’ll be able to like break paths in some way or another.” Preston goes on to exclaim that “I’m very, very excited to see, again, how they break the fuck out of it.”
Get a glimpse of the future of PS5 by subscribing to Play Magazine today.
In the new interview with PLAY Magazine, Preston also touched on how developer attitudes to speedrunning have changed. Preston reflects on when developers used to force players to sit through extensive cutscenes, whereas now developers adapt to the speedrunning tendencies of their audiences with dedicated modes. “It’s one of my favorite things about games just because the community around it seems so good, good-natured in a lot of ways,” Preston adds. 
This all actually builds from the way players would speedrun Hyper Light Drifter, the developer’s previous venture before Solar Ash. Preston says that although he’s “not like deeply involved in speedrunning in general,” he was excited watching the things the Hyper Light Drifter community got up to complete the game in the quickest time possible, which feeds into the developer’s excitement for what comes next with Solar Ash.
Solar Ash is out on PC, PS4, and PS5 later this month on October 26. For another deep dive into the creative process behind the new action-platformer game, head over to our extensive Solar Ash preview for more.
Play Issue 5 is on sale right now, with an exclusive look at Battlefield 2042. 

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