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Mass Effect 5: Everything we know so far about the new BioWare adventure

A new Mass Effect game is on the way, and although we don’t know what it will be called yet, for now we affectionately call it Mass Effect 5. Based on the small details we’ve seen so far, it looks like we’ll continue the story with Commander Shepard and his team after Mass Effect 3.

BioWare still keeps many secrets about the next entry in the space franchise, with the latest rumors suggesting that Mass Effect 5 development won’t fully kick off until 2023. Unfortunately, we won’t be seeing any of them. As EA has confirmed that it won’t be hosting the traditional EA Live event this year, it’s opting to feature individual games as and when they’re ready to showcase something new as part of the E3 2022 series.

Thanks to the announcement trailer and the first image released on the N7, we have some clues to look into. Until we hear more from EA or BioWare itself, we’ve gathered all the information about Mass Effect in one place so you can see it all and get really excited for our next return to the beloved series.

New Mass Effect poster focuses on Geth

New Mass Effect poster released on N7 Day

(Image credit: BioWare)

Revealed as part of N7 Day 2021, this new poster of Mass Effect promotes the upcoming game. Not only does this crater look very similar to the Geth helmet, but if you zoom in on those space lookouts, it looks like someone is wearing Krogan armor.

our posterMass Effect 5 poster

Interestingly, in January 2022, BioWare GM Gary McKay announced in a BioWare blog post that the poster contains “a handful of hidden goodies”, including “at least five surprises, all of which point to a glorious future in the universe” of Mass Effect. ”.

Of course, McKay doesn’t go into detail about what these are, but adds that he’s seen “some of them.” unbelievable He talks about the Mass Effect and Dragon Age development team. It looks like we’ll have to wait a little longer for more details.

‘The Next Mass Effect’ trailer released

During The Game Awards 2020, BioWare released the first teaser trailer for the upcoming Mass Effect game… and the trailer was Santa Liara T’Soni. Less than two minutes later, fans began exploring every second of the footage shown to try to understand what this could mean for the franchise’s future. BioWare’s Director of Projects, Michael Gamble, caused a stir when he said “there’s so much to open.” twitterand the Mass Effect fanbase exploded with interesting theories and thoughts on what the trailer might be alluding to.

First, you can hear the horn of a very recognizable Reaper sound during the opening sequence. Later, eagle-eyed fans also noticed that you can see the silhouette of a Grim Reaper in the background as a mysterious figure (who turns out to be Liara) is walking through a snowy landscape. Play Confirmed you did indeed see Reapers in the trailerso we’ll likely see the remnants of what’s left after the final showdown with Shepard in Mass Effect 3.

mass effect 4

It’s “deliberate” that gives more credence to the idea that the next adventure will depend on Andromeda.

Before the trailer was released, many believed: Tied to Andromeda due to official artwork released on N7 Day in the blog post ad. The concept art titled “Mud Skipper” features silhouettes of four figures with the same build as the Angara, a race we first encountered in Andromeda. Could it really be Jaal? There also appears to be a Salarian and Drell, but who they are is currently unknown. The same image is only visible when we see Liara turning and smiling in the trailer, suggesting that she may be the fourth figure to the left of the original image.

Who is making the new Mass Effect game?

mass effect 5

For starters, Dusty Eternal Man returned to the development team as chief narrative designer. Gamble notes that Everman was a major contributor to bringing the Normandy ship to life and was previously a senior designer at BioWare. Parrish LeyThe artist, who previously worked as a motion picture director on Mass Effect Trilogy, returns with BioWare’s longtime programmer and technical designer to bring his “vision” to the new adventure. Brenon Holmes and Mass Effect’s original art director, Derek Watts.

When will the new Mass Effect game be released?

mass effect 5

Mass Effect 5 wishlist: Here are the features we’re looking for

Until we officially know more about Mass Effect 5, here’s what we’d like to see in the series:

A more linear task design

Like many games in recent years, Mass Effect Andromeda has made the transition to an open world structure. While you always have the option to travel the galaxy and solve various side quests at your own pace, the entire story of ME Andromeda requires you to first travel to a planet in the Heleus cluster and complete enough quests to increase one’s viability level. planet before continuing with the plot. These missions can be repetitive, and both planets and settlements can feel empty. By comparison, picking up your strengths in Mass Effect 2 and 3 was an endgame event with some interesting plot enhancements beforehand. Mass Effect Andromeda lets you do the same things over and over before letting you continue with the plot, reducing the tension of the game. A less obvious word in the style of previous Mass Effect games will help tighten the plot, which will allow for more interesting quests.

Build Andromeda 2

A revised moral system

Ability to control the team’s powers

(Image credit: BioWare)

Mass Effect Andromeda has a fun combat. A game easily accessible to anyone who has played a Mass Effect game before, being a cover shooter is pretty comfortable and therefore not innovating, but it has added some interesting variety with different combat profiles. The good behavior of the enemy AI made things tough enough, which cannot be said for your teammates. Mass Effect’s teammates were never idealized, but you make up for it in previous games by ordering them to use their powers. This feature is missing in Andromeda. Getting it will complete the already excellent game.


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Mass Effect 5: Everything we know so far about the new BioWare adventure

There’s a new Mass Effect game en route, and although we don’t know yet what it’s going to be called, we’re lovingly calling it Mass Effect 5 for now. From the very little we’ve seen so far, it does look like we’ll be continuing the story from after Mass Effect 3, with Commander Shepard and crew.
BioWare is still keeping a lot under wraps about the next entry in the space-faring franchise, with the latest rumors suggesting that Mass Effect 5 development reportedly won’t begin in full until 2023. Unfortunately, we won’t be seeing any of it as part of the E3 2022 schedule, as EA has confirmed it isn’t hosting its traditional EA Live event this year, instead choosing to do spotlights on individual games as and when they’re ready to show something new off.
Thanks to the announcement trailer and the very first image that was released on N7, we do have some clues to dig into. Until we get more info from EA or BioWare itself, we’ve gathered together every piece of Mass Effect-related information into one place, so you can pour over everything and get truly excited about our upcoming return to the beloved series. 
New Mass Effect poster teases Geth focus

(Image credit: BioWare)
Revealed as part of N7 Day 2021, this new Mass Effect poster teasing the next game. Not only does that crater look a heck of a lot like a Geth helmet, if you zoom in on those teenie space peeps, one appears to be wearing Krogan armor. 
Our poster breakdown

Interestingly, in January 2022, BioWare GM Gary McKay revealed in a post on the BioWare blog that the poster contains “a handful of hidden treats”, including “at least five surprises, all of which point to an amazing future in the Mass Effect universe”. 
Of course, McKay doesn’t go into detail about what any of those are, but does add that he’s seeing “some incredible work from both teams”, speaking of the Mass Effect and Dragon Age development crew. Seems like we’re going to have to wait a little longer for more deets. 
“The next Mass Effect” teaser trailer breakdown 
During The Game Awards 2020, BioWare dropped the very first teaser trailer for the next Mass Effect game… and holy Liara T’Soni was it quite the trailer. Running at just under two minutes, fans were quick to dig into every second of footage shown to try and piece together what it might mean for the future of the franchise. BioWare project director Michael Gamble caused a lot of excitement when he said “there’s a lot to unpack” on Twitter, and the Mass Effect fan base erupted with interesting theories and thoughts about what the trailer may be hinting at. 
Firstly, you can hear the very recognizable horn of a Reaper ring out during the opening sequence. Later on, eagle-eyed fans also noticed you can spot the silhouette of a Reaper in the background as a mysterious figure (who turns out to be Liara) walks through a snowy landscape. Gamble confirmed you do in fact see Reapers in the trailer, so we’re likely seeing the remnants of what was left behind after the final showdown with Shepard in Mass Effect 3. 

“intentional”, which has also added more credence to the idea that the next adventure will be linked to Andromeda. 
Prior to the release of the trailer, many believed it was connected to Andromeda because of the official artwork that was released on N7 Day in the blog post announcement. The concept art titled “Mud Skipper” shows the silhouette of four figures, one of which has the same build as the Angara, which is a race we first encounter in Andromeda. Could it actually be Jaal? There also appears to be a Salarian and Drell, but who they are is currently unknown. The very same image can be seen for just a moment when we see Liara turn and smile in the trailer, which suggests she could have been the fourth figure on the far left of the original image.  
Who’s making the new Mass Effect game?  

For starters, Dusty Everman has rejoined the development team as a principal narrative designer. Gamble mentions that Everman was one of the key contributors when it came to bringing the Normandy ship to life and was previously a senior level designer at BioWare. Parrish Ley, who previously worked as a cinematic director for the Mass Effect Trilogy, is also returning to bring “his vision” to the new adventure, along with longtime BioWare programmer and technical designer Brenon Holmes and original Mass Effect art director, Derek Watts.
When will the new Mass Effect game be released?  

Mass Effect 5 wishlist: here are the features we’re looking for
Until we officially know more about Mass Effect 5, here’s what we’d love to see from the next step in the franchise:
A more linear mission design
As so many games of recent years, Mass Effect Andromeda made the jump to an open-world structure. While you always had the option to travel around the galaxy and solve several side quests at your own pace, the entire story of ME Andromeda requires you to first go to a planet in the Heleus cluster and finish enough quests to raise the viability level of a planet before you can proceed with the plot. These tasks can get repetitive, and both planets and their settlements looked and felt mostly empty. By comparison, gathering your forces in Mass Effect 2 and 3 was an endgame activity, preceded by interesting plot developments. Mass Effect Andromeda has you doing the same things over and over before it lets you get on with the plot, draining the game of suspense. A less open word in the style of previous Mass Effect games would help tighten the plot, which would in turn allow for more interesting missions.
Make it Andromeda 2

An overhauled morality system

The ability to control squad powers

(Image credit: BioWare)
Mass Effect Andromeda has fun combat. Easily accessible to those who played a Mass Effect game before, it’s well comfortable in being a cover shooter, and thus didn’t look to innovate, but with the it added some interesting variety with the different combat profiles. Good enemy AI behaviour kept things sufficiently challenging, which can’t be said for your squad mates. Mass Effect team mates have never behaved optimally, but in prior games you make up for that by commanding them to use their powers. This feature is missing in Andromeda. Getting it back would round out the otherwise already great gameplay.

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